
Game Update28 Sept 2025
Game Update #9
Patch Notes
At a Glance
- Patch Notes
- Patch notes
- Fixes
- Yama
- Fire Streaks: You'll no longer be hit by them if you're continuously moving.
Full Changelog
Patch Notes
- Patch notes
- Fixes
- Yama
- Fire Streaks: You'll no longer be hit by them if you're continuously moving.
- Fire Streaks: If you get hit, you'll only be hit once rather than both fire streaks hitting you at the same time.
- Corrected shadow wall damage timing.
- Fixed Yama randomly meleeing you whilst performing the 'Donofly'.
- Dodging the 'Shadow Crash' meteors by being one tile off of the middle one, a tick is taken off of your next attack cooldown.
- Yama can now be effected by "life leech" effects (amulet of blood fury being one example)
- Fire Streaks: You'll no longer be hit by them if you're continuously moving.
- Fire Streaks: If you get hit, you'll only be hit once rather than both fire streaks hitting you at the same time.
- Hard Mode: You now gain 1% bonus damage per prayer bonus you have.
- Theatre of Blood
- Noxious halberd will now instantly poison Verzik's athanatos nylocas.
- Chambers of Xeric
- Dying whilst having used a Xeric core in your raid will now properly revive you outside of Olm's room.
- Tombs of Amascut
- Ba-Ba: Boulder throw attack will now be nullified if it's still active after Ba-Ba dies.
- Fixed Wintertodt rewards from crates / reward cart disappearing if you didn't have enough space in your inventory.
- Fixed Araxxor not being classified as a spider.
- Fixed Demonbane spell hit delays.
- Fixed auto-thieving not being interuppted when stunned.
- You're now able to release tecu salamanders as intended.
- Fixed noxious halberd not working against the Alchemical Hydra whilst in his "flame phase".
- Fixed the awkward pathing with Verzik & Nightmare.
- Fixed an unintended safespot against Xamphur.
- Balancing & Adjustments
- Doomsayer's Sanctum
- Added more items that can be exchanged for points & fragments:
- Oathplate Armour pieces - 200,000 points each
- Amulet of Rancour - 150,000 points
- Soulreaper axe components - 125,000 points each & 20 Soul fragments each
- Araxyte Fang - 100,000 points
- Noxious halberd components - 80,000 points each & 10 Noxious fragments each
- Soulflame Horn - 75,000 points
- Tormented Synapse - 50,000 points
- Burning Claw Pieces - 15,000 points
- Jar of Venom - 10,000 points
- Eternal Gem - 10,000 points
- Heavy / Light Ballista components - 2,500 points each
- Theatre of Blood
- Lowered Verzik's health in solo / duo encounters.
- Colosseum / Sol Heredit (Boss only)
- Increased the amount of sunfire splinters received for the boss only encounter & per wave completion.
- Surge potion cooldown is now reset upon drinking from the Rejuvenation pool.
